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* REPORT REPOSITORY *

My development is driven by YOUR requests. Almost all new features are suggested by players like you.
I wanted to know what features YOU want in an application such as this. Please post your suggestions, bug reports etc to forum.twplus2.com

Version 2 (released on Friday, February 12, 2010)


Click here to download TW++

What is new in version 2:

  1. Available servers and worlds are now described in an extermal xml file for easy update
What is new in version 1.0x:

  1. Works for all words. Has been beta tested long enough that we can finally label it a full release!

What is new in version 0.4Beta2.2:

  1. Unit movement speed which was supposed to be fixed in version beta 2.1 are fixed now. That or the gods hate me ;) 

What is new in version 0.4Beta2.1:

  1. Unit movement speed has been fixed. Previously, the world speed was not being considered. Now it is.  

What is new in version 0.4Beta2:

  1. TW++ now natively supports ALL worlds from ALL know (to us:) servers.
    We have tested download for ALL worlds. Its still beta just in case ;) 

What is new in version 0.4Beta1:

  1. TW++ now natively supports all worlds from www.tribalwars.net. Will support all worlds for all server in final release, hopefully soon.

What is new in version 0.3.2.1:

  1. Bug Fix - world data download problems on world 10 fixed.

What is new in version 0.3.2:

  1. Downloading world data - lots improvements to make download a lot smoother.
  2. Report Repository lookup *** this is only for one beta testing tribe on world 3. Looking for developer who want to open this for all

What is new in version 0.2.4:

  1. Copy & Paste of attacks
  2. Sound notification for sending attacks 
    1  beep - 5 minutes to launch warning
    2 beeps - 1 minute to launch
    3 beeps - launch now.

What is new in version 0.2.3:

  1. Copy & Paste of targets
  2. Attacks can be scheduled by entire campaign - if you have many attacks in a campaign, you can set the land time/start time for all thsese attacks, all at once - all fakes, all real attacks arrive at the exact same time! :)
  3. When scheduling attacks, and an impossible land time/start time is entered, attacks which cannot be sent because their launch in in the past, are highlighted in red for easy viewing
  4. Downloading world data - lots of small bugs fixed, many general improvements, more help etc
  5. Map has a legend (not perfect yet, but the best I could do for now)
  6. Application checks for new versions (in the background) at startup
  7. Bug fixes - all Known issues in version 0.2.2, and some other minor bugs

What is new in version 0.2.2:

  1. Bug fixes - all Known issues in version 0.2.1, and some other minor bugs
  2. Attacks can be calculated by land time as well as start time
  3. Time between attacks can be specified
  4. Can rename campaign
  5. Can modify target (description, target village)
  6. Map Maker performance GREATLY improved
    performance improved by 5 times. Ex - mapping OTB on entire world, zoom 1 used to take 22 seconds, now it takes less then 4 seconds (actual numbers depend on your computer but the ration should be the same)
  7. Attack notification harder to miss as the popup reminder window now becomes top most for a couple of seconds
  8. Adding a target automatically selects the newly added target
  9. Attacks being added for a target are now automatically added in increasing order of attack priority.

What is new in version 0.2.1:

  1. Bug fixes to version 0.2
    - Compaign View, column sort now works properly
    - Attack Reminder - Target description is now correct.
    - Adding a compaing without specifying a name now saves the default name correctly
    - and more I don't remember now
  2. Some improvements making installation of future versions easier and quicker (no need to backup files)
  3. many other minor fixes

What is new in version 0.2:

  1. Attack calculator / landing time calculator and Alerts  *This features has not been well tested yet!
    Enter a attacks you want to launch and the tool calculates when they must be sent as well as alerts you when each attack must be sent .
    Watch a 12 minute
    TUTORIAL
  2. Right-click a villages on the map to highlight this player or his tribe
  3. Save the map as a bitmap
  4. More dynamic scrolling around the map
    right click anywhere on the map and center the map there. Not as dynamic as I would like but all i can do for now
  5. More compact map - Zoom 1 & 2 yields a much more compact map. Also, space between villages has been reduced significantly on other zooms
  6. Autoresize - map resizes as the main window is resized
 

 

 
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