What is new in version 2:
- Available servers and worlds are now described in an
extermal xml file for easy update
What is new in version 1.0x:
- Works for all words. Has been beta tested long enough
that we can finally label it a full release!
What is new in version 0.4Beta2.2:
- Unit movement speed which was supposed to be fixed
in version beta 2.1 are fixed now. That or the gods hate me ;)
What is new in version 0.4Beta2.1:
- Unit movement speed has been fixed. Previously, the
world speed was not being considered. Now it is.
What is new in version 0.4Beta2:
- TW++ now natively supports ALL worlds from ALL know
(to us:) servers.
We have tested download for ALL worlds. Its still beta just in case ;)
What is new in version 0.4Beta1:
- TW++ now natively supports all worlds from www.tribalwars.net.
Will support all worlds for all server in final release, hopefully soon.
What is new in version 0.3.2.1:
- Bug Fix - world data download problems on world 10
fixed.
What is new in version 0.3.2:
- Downloading world data - lots improvements to make
download a lot smoother.
- Report Repository lookup *** this is only for
one beta testing tribe on world 3. Looking for developer who want to open this for
all
What is new in version 0.2.4:
- Copy & Paste of attacks
- Sound notification for sending attacks
1 beep - 5 minutes to launch warning
2 beeps - 1 minute to launch
3 beeps - launch now.
What is new in version 0.2.3:
- Copy & Paste of targets
- Attacks can be scheduled by entire campaign - if
you have many attacks in a campaign, you can set the land time/start time for all
thsese attacks, all at once - all fakes, all real attacks arrive at the exact same
time! :)
- When scheduling attacks, and an impossible land time/start
time is entered, attacks which cannot be sent because their launch in in the past,
are highlighted in red for easy viewing
- Downloading world data - lots of small bugs fixed,
many general improvements, more help etc
- Map has a legend (not perfect yet, but the best I
could do for now)
- Application checks for new versions (in the background)
at startup
- Bug fixes - all
Known issues in version 0.2.2, and some other minor bugs
What is new in version 0.2.2:
- Bug fixes - all
Known issues in version 0.2.1, and some other minor bugs
- Attacks can be calculated by land time as well as
start time
- Time between attacks can be specified
- Can rename campaign
- Can modify target (description, target village)
- Map Maker performance GREATLY improved
performance improved by 5 times. Ex - mapping OTB on entire world, zoom 1 used to
take 22 seconds, now it takes less then 4 seconds (actual numbers depend on your
computer but the ration should be the same)
- Attack notification harder to miss as the popup reminder
window now becomes top most for a couple of seconds
- Adding a target automatically selects the newly added
target
- Attacks being added for a target are now automatically
added in increasing order of attack priority.
What is new in version 0.2.1:
- Bug fixes to version 0.2
- Compaign View, column sort now works properly
- Attack Reminder - Target description is now correct.
- Adding a compaing without specifying a name now saves the default name correctly
- and more I don't remember now
- Some improvements making installation of future versions
easier and quicker (no need to backup files)
- many other minor fixes
What is new in version 0.2:
- Attack calculator / landing time calculator and Alerts
*This features has not been well tested yet!
Enter a attacks you want to launch and the
tool calculates when they must be sent as well as alerts you when each attack must
be sent .
Watch a 12 minute
TUTORIAL
- Right-click a villages on the map to highlight
this player or his tribe
- Save the map as a bitmap
- More dynamic scrolling around the map
right click anywhere on the map and center the map there. Not as dynamic as I would
like but all i can do for now
- More compact map - Zoom 1 & 2 yields a much more
compact map. Also, space between villages has been reduced significantly on other
zooms
- Autoresize - map resizes as the main window is resized